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Hegemony Board Game + 2 expansions Insert / Organizer

Insert for Hegemony including Crisis & Control and Historical Events expansions.
20
97
1
785
updated January 14, 2024

Description

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Hello,

for those that don't know my ‘insert philosophy’ - I am creating modular inserts that are focused on reducing setup and space on table, filament consumption is not my highest priority, but of course I'm trying to save some material where I can.

Important Notes:

  • I made some components class specific (like storage tiles, workers, automation tokens etc.) - I needed to save space. In my opinion this doesn't affect the game - you can still put them somewhere where everyone can reach them or just player that has them is responsible for distributing them.

Supports:

  • vertical storage - preferably between other board games because it can open a little (like 5-10mm),
  • Crisis & Control expansion,
  • Historical Events expansion,
  • sleeves - this is mainly design for 70 microns sleeves (I use Sloyca). Card holders are pretty tight, so you won't be able to squezze thicker sleeves. 

This insert features:

  • class cards holders - each with 2 compartments, one for action cards, second one for company cards (exception - state, this one also holds agendas),
  • cards holders - most (if not all of them) you can take out and put on the board / near the board,
  • class tokens holders - for all components related to the class (and small AI cards). I know that some of them like workers, storage tiles etc. are related to more than one class, but that class could be responsible for distributing them thanks to that insert,
  • resources, coins holder - unfortunately I couldn't divide them into separate holders, so 1,3,5 resources are grouped in 3 compartments, coins are in one (exception - 50, 100  tokens),
  • Loans, Markers, Influcence, 100, 50 Coins - for everything else.

Requirements:

  • about 960g of filament (depends on your settings). 
  • at least 162mm x 87mm print bed.

Instructions:

Supports - no supports required.

 

What future holds:

  • I may redesign some components to save filament and lower some of them (class tokens holders).

Enjoy!

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