Fillets can be generated as follows:
Standard functions:
- cube_fillet_inside (generates internal fillets based on cube dimensions)
- cube_fillet_outside (generates external fillets based on cube dimensions)
- cylinder_fillet_inside (generates internal fillets based on cylinder radius)
- cylinder_fillet_outside (generates external fillets based on cylinder radius)
Internal functions (not nornmally modified, but can be modified to change fillet shape etc.)
- linear_fillet (straight edges)
- corner_fillet (90 degree corners)
- ring_fillet (cylinders - inside and outside)
- profile (generates the 2d profile used to set the fillet shape)
There are more advanced fillet libraries and functions available, however, sometimes you just need a basic fillet with a low computational overhead that can be applied quickly and easily to selected objects :)
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