Chani bas-relief #3
5h 25m
1× print file
0.20 mm
0.40 mm
121.00 g
21
141
2
538
updated March 26, 2024

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3d attempt at Chani from dune.  Almost there… 

  • attempts at tricking stable diffusion into creating a weathered Chani with stillsuit and nose gear are futile.  Its either stunning Chani with a stupid background and the still suit looks like kink-wear… which is not what I'm looking for… or its Chani with perfect hair… which she never has in the movie, so I settled on the head scarf.  But it won't produce a stillsuit with a headscarf.  Im using specialized dune LORAS and everything. + a Lora for Zendaya+ smart parenthesis -- But NADA COLLADA.  
  • GOOD FIND FOR HIGH DETAILED DEPTH MAPS Tiled ZoeDepth, v3.ipynb - Colaboratory (google.com) (must use google chrome, and be signed into your google account) - use t4gpu. 
  • The side view using these depth maps is 200 times better… 
  • Added the original pic and depth in the photos section.. I use both.  First the depth map displacement with a strength of (1 or .5) and sample size of 8 and then the photo of the bas-relief. with a much lower strength (.01) and sample size of 2 or so.  You need to apply the displacement modifier each time.  

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