The Terrain Game is a fairly simple, abstract game with mountain climbing (and building!)
35h 58m
5× print file
0.20 mm
0.40 mm
424.00 g
3
21
0
123
updated October 7, 2025

Description

PDF

This is a recreation/reproduction of the Terrain Game, designed by Gary R. Winfield and published Games with a Twist™ circa 1997 in Schenectady (NY) USA.

I learned about this game in this reddit thread, but there is a small review in this site and there is an entry for the game in boardgamegeek.com as well.

Since the game (originally made in wood) is out of print and it's almost completely lost to the ravages of time, I decided to use the information and pictures available to make the 3D models for it.

Fortunately, the game rules have been preserved in this Wayback Machine page, which I have used as reference to write an updated rulebook.

I have tried to keep faithful to the original size of the game using the data and pictures available.

I have also introduced a few quality of life improvements:

  • The board has slots where you can place the hex pieces.
  • The hex pieces hace notches to make the different elevation levels.

For the game you will need:

  • 1 board
  • 96 hex pieces that make up the terrain in the game
  • 1 measuring tool
  • 6 player tokens (painted or printed in distinct colors)
  • 18 destination tokens (using the same colors as the players, three for each)
  • 2 dice of different colors (not included in the 3D models)

There are different model alternatives for each for each those components. Just pick the alternatives that suit you and your printer best.

There absolutely no need to embed magnets in the prints but I think it is nicer.

  • The measuring tool can be used to pick up and rotate any hex piece, even if they are between other relatively tall hex pieces.
  • Destination and player tokens will stick to the top of the pieces and wont fall as easily.

If you chose to use the pieces that have magnet slots, you will need:

  • 120 tiny magnets - 2mm dia x 1mm thick magnets(amazon UK link
    • 6 for player tokens
    • 18 for player tokens
    • 96 for hex pieces
  • 1 large magnet - 7mm dia x 5 mm thick  magnets(amazon UK link)

If your are planning on making the hex pieces heavier by filling them with aquarium sand (for a more sumptuous playing experience), you are going to need 96 6mm dia x 2mm thick magnets (amazon UK link) and only 24 tiny magnets. The tiny magnets wont be strong enough.

IMPORTANT! Make sure that they are oriented appropriately when you embed them to your print, otherwise you're going to cry.
You would also do well to print a a few tests parts to check weights and magnet strength

Depending on what variants you print, you may need some clear glue as well.

I will add variations of magnets sizes upon request.
I can also provide versions of this models at a reduced scale, but that may depend on popular demand.

I also uploaded this to Tabletop Simulator, a great place to test the game before you print it.

This is an exercise in preservation and I do not own the game nor I have any rights for it.

I don't know what has come of the publisher (their website appears defunct) or where Gary R. Winfield is today, but I hope they would not have a problem with me sharing their work with the rest of the world in this fashion. 

Printing instructions

All parts can be printed with a 0.4 nozzle in PLA.

I would recommend using variable layer height (adaptive 1.0) to print the tall hex parts, as doing so will have the elevation lines on all pieces have the same layer count, which would make all of them look the same on all pieces at all levels, and would also allow for any color changes you may make to have the same thickness

It may be reasonable to print the test prints first to make sure you printed is properly calibrated (the hex piece should fit in the hex slot nicely)

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