Yet another playstation button lamp. I tried to mitigate the non-uniformity of the light emitted by the led. Thus the aim of the parts name*_sep.stl.
They were generated by taking a picture of the diffusion and translated to height map.
The parts [triangle, cross, circle, square] are printed in transparent for the first 1.2 mm then switch to black. Then the inside is painted in white to enhance light diffusion. sand the front transparent layer.
_sep.stl printed in transparent. _cap.stl printed in black.
To fill with your favorite "neo pixel" and arduino flavor, I used SK6812 RGBW leds with a ESP32.
A bit more details here :
https://pierremuth.wordpress.com/2019/10/27/mitigate-the-led-bright-spots/
Printer Brand: Prusa
Printer: i3 MK3
Rafts: No
Supports: No
Resolution: 0.2mm
Filament: prusa PLA
The author marked this model as their own original creation. Imported from Thingiverse.