To score ten, each player has a set of tiles scoring values from 1 to 3. The players take alternate turns to place their tiles in the game field. The rows become longer and grow in all directions. Who will be the first player to create a series of personal tiles to score a total of 10?
Objective:
The goal of the game is to be the first to create a continuous row of one's own stones with a sum of 10.
Game Setup:
Each player takes 15 stones of their color, shuffles them well, and places them face down in front of them with the numbers facing down. Determine the first player.
Game Progress:
The first player takes one piece from their supply, turns it with the value facing up, and places it in the center of the playing area. Players then take turns placing their pieces on the playing field. Each new piece must touch the edge of a previously placed piece – not just a corner!
Game End:
The game ends when a player creates a continuous row of stones of their color with a sum of 10 – that player becomes the winner. The winning row can be horizontal, vertical, or diagonal. The sum must be exactly 10 – if it's more, it doesn't count as a victory!
If all stones are placed without creating a winning row, the second phase of the game begins. The player in turn selects one of the already placed stones and moves it to another position. The moved stone must have at least one free edge (i.e., it does not touch at least one side of another stone). Moving a stone to a new position must not result in dividing the playing field into multiple groups. The goal of the game remains the same.
Open Variant of the Game:
Players shuffle their stones face down and then lay them out in a row in front of them with the faces up (both players see the values of their stones and their opponent's stones). The player in turn is only allowed to play the first or last stone from their row. All other rules remain the same as in the basic version of the game.
The author marked this model as their own original creation.