I and my Partner remeasured the original ghost to make ours more fittable and similar while sketching on Solidworks. By comparing the initial sketch and the final design, the final design’s triangle mouth angle is greater than the initial sketch and the distance between two small eyes is greater than the initial sketch.
Put the final ghost and the original ghost together, we found our eyes are smaller, the distance between two eyes is shorter, the distances between two lines of the mouth on each side are smaller compared to the initial sketch, and the outside two lines are not parallel.
I and my partner made changes to the mouth and eyes of the ghost while sketching the ghost on Solidwork because we want the final designed ghost to look more similar to the original one by editing the dimensions of the sketch. We zoomed out the sketch and had the original ghost attached to it. Then, we figured out our mouth is bigger than the original one, so we kept changing the angle of the mouth by decreasing 2 degrees at each time. For the two eyes, we found out they were too big and far away from each other at first time, so we edited the eye’s distance from the radius to the side by decreasing from 1cm to 0.85cm. Then zoomed out on the sketch and compare it to see if the two are identical.
At the mouth part, we decided to change the degree by decreasing 2 degrees at each time to make it assemble to the original ghost. But the inside angle was not the same as the outside one, which means the two lines were not parallel.
By comparing the two eyes from the original one, we decided to change the size of the eye from 0.5cm to 0.6cm, and the distance from the radius to the side from 1cm to 0.85cm.
The author hasn't provided the model origin yet.