Nix : Star Wars Outlaws
Created with Tripo (Free version) Photo to 3d Model.
Texture application used upsclaed and refined Pic with Illara Upscaler (hugging face)..
BLender - Cleand up mesh in edit mode (merge by distance, fill holes = 0).
Blender - Edge subdivion 2 (smoothing 1) do not use blender subdisvion modifer when mesh is over 300,000 tries.. use Edge subdivion in edit mode.
Blender - add modifier → deform → displace → new → cordinantes (uv,normal,strength=.015, midlevel .2), apply texture (displace image tab) sampling = 2 or 3
Blender fix in 3d Print toolbox(distorted, manifold)x3 then Modifiers remesh voxel size .003
Blender - Sculpt Mode, Move parts so they fit on base better (feet tail) smooth weird sharp cave structures that apperar due to displacement with uv.
Blender -→ use Mesh Repair (Free add on) x ? keep running it till all values = 0
Export as whatever → obj..
Prusa slicer → cut bottom so it sits nice on plate.. Just a bit. → export as .obj and .stl
prusa slicer → save project and then slice. stave gcode and .3mf.
The author marked this model as their own original creation.