I recently got a request for a new fidget gear ring design:
- Make it spiky!
- Make the spikes irregular!
- Make it wider!
And this is the result :)
Other fidget gear rings are available here.
Other spiky stim toys are available here.
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Printing:
The 3mf files are split into 5 parts for multi-color printing.
- the sun gear (inner ring)
- the main parts of the planet gears
- the lower 0.38mm (two layers) of the planet gears
- the upper 0.38mm (two layers) of the planet gears
- the outer ring gear
If you choose a different color for only parts 3 and 4, only 4 color changes are required, resulting in low filament waste with single-nozzle multi-color printers. Color changes can also be done manually.
General settings:
- I use 0.4mm nozzle and 0.17mm layer height
- random seam placement
- a bit of elephant foot compensation (say 0.2mm)
- I prefer NOT only one perimeter/wall on top layer
- 3 walls
- I also usually paint seams on the inside into one of the turn tool slots.
- Good bed adhesion is essential due to the small footprint.
This model requires a well dialed-in printer and filament combination; depending on these and the settings, the gears may
- rotate freely and quite smoothly right from the plate,
- need some force to break free,
- need some minutes of breaking in to run smoothly,
- be totally fused together.
If you have problems with fused gears:
- use force; if it breaks it wasn't usable anyway.
- try a different filament; some (like silk) are more prone to ooze and fuse than others.
- try reducing the extrusion multiplier/flow ratio a bit
- try a slightly negative XY size compensation (e.g. -0.02)
(OrcaSlicer: negative for contour, positive for holes) - try printing outer walls first
- try reducing acceleration and speed
- try reducing the temperature
You can upport me on ko-fi
Have fun!