It's always nice to have a physical way to track resources and expendables in tabletop RPGs, so I designed this Endurance and Hope counter for The One Ring RPG.
It not only trackes Ednurance and Hope, but also Load, Fatigue, Shadow and Shadow Scars, in a way that it is visually easy to quickly identify the conditions of Weary (Endurance < Load + Fatigue) and Miserable (Hope < Shadow + Shadow Scar). The moment one of your resources (Endurance or Hope) stack is surpassed by their counter parts, you quickly see that the respective conditions applies.
By printing markers with different colors for each one of the stats you can track everything on one counter. Or if you want to only track Endurance and Hope you can print the counter with a single scale.
The author marked this model as their own original creation.