This is an insert / organizer for Grand Austria Hotel with the Let’s Waltz expansion (retail versions of both) and the Meeple Source upgraded wooden food across the base and expansion boxes. It supports premium sleeves (Gamegenic Prime shown in the photos), vertical storage, has no lid lift, and was designed to aid setup and teardown.
Below is a video discussing some of the design considerations and showing how it all goes together. The photos also show how to layer everything in the box. Here are some features:
Adjustable card trays for the staff and guest cards. The adjustability allows you to mix in cards from the expansion modules or leave them out. You can also discard cards behind the adjustable divider to keep the table neat.
Two resource trays that hold the room tiles and food, including holding the Meeple Source wooden food upgrades in place of the cubes that come with the game.
Separate trays for the player components, but they are held in a larger tray to make it easy to get them all out of the box at once. Depending on how you layer the trays, you could also just leave the larger tray in the box and only pull out the smaller individual trays holding the player pieces.
Separate trays for the two sets of solo cards and the related cogwheel tokens.
Components needed to set up the base game are stored in only two trays (other than the resource and card trays that go on the table during play), which can be returned to the box after setup. If you prefer to upgrade the dice that came with the game, this tray should fit any replacement 16 mm dice. The photos show dice from Chessex.
Separate storage locations for several of the Let’s Waltz modules, as explained in more detail below.
The Let’s Waltz expansion has five modules. Here is how they are stored:
Module 1 – Vienna Ballrooms – Based on BGG posts, many people treat this as a “sometimes” module that they only use occasionally. For this reason, I placed this module in two trays in the bottom of the expansion box. All the components can be removed from these trays without removing the trays from the box. I also left enough room in the primary staff and guest card trays to hold all the extra staff and guests from this module. If you love this module and always play with it, you can keep the staff and guest cards mixed with the others and store them in the primary card trays - there's no need to ever separate them if you don't want to.
Module 2 – Celebrities – This module is fully contained in its own tray that sits in the bottom of the base game box. You can access all of its components without removing the tray from the box, which is why this tray does not have finger holes to help with removing the tray.
Module 3 – Unique Hotels – This module is also fully contained in its own tray in the base game box. It can also sit at the bottom of the box and does not need to be removed to get the components out for play.
Module 4 – Start Player – This seems like a more commonly used module, so I stored it in a setup tray with the base game’s start player tiles (plus the Emperor tiles). You can choose which of the two start player versions you prefer (base game or this expansion module) during setup and then the setup tray can be returned to the box.
Module 5 – Would You Like Some More? – This is a “more stuff” module that provides extra Emperor tiles, staff cards, and objective cards. These are all mixed with the components from the base game and are stored alongside them.
Here is a video overview of the insert:
To achieve the insert as shown, print each tray the number of times specified in the file name (e.g., print four player trays) and one of everything else. The photos show how to layer all the trays, game boards, and manuals in the boxes.
I have included the original OpenSCAD files in case anyone wants to improve on the design for non-commercial purposes.