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Anson Liu 21
Anson Liu
@ansonl
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Map improvements continue - Work in progress on smoother map model borders that fit the actual geographic boundaries.

Screenshot (click to view full). No 3D mesh preview for you guys yet.

The diagonal triangle represents a real geographic boundary transformed into real printing coordinates and the square is a "cell", the previous map border's best detail available.

We are usually limited in border resolution by keeping/deleting an entire cell.
I'm working on future map models that fit geographic boundary curves. Smooth borders reduce stair stepping = better quality + interlocking maps.


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